During the years of my career I improved my own knowledge in many aspects of CGI.
In the everyday production workflow I'm in charge of many different tasks. My experience allowed me to progress in my career and become VFX Artist.
My passion for the CGI world pushed me to overcome many obstacles, always trying to find the best solution in terms of quality, speed and innovation.
I developed tools, presets and procedures that still are in the everyday productions. |
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How to build and destroy a procedural Wall with ParticleFlow |
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How to orient particles by object surface normals with ParticleFlow |
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How to create a correct Palm Control System in CAT |
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How to make wind move trees and leafs in
Houdini |
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